Kinematics
Speed, velocity, acceleration and motion graphs for travel in one direction.
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Before you begin
Kinematics describes how things move: how fast, in which direction and how quickly their speed changes. The lessons start with speed, velocity and acceleration, then plot and read distance–time and speed–time graphs. They finish with free fall and with choosing the right method for a whole motion problem.
Be comfortable with: SI units and prefixes, because speeds and times are often given in km/h or minutes.
Learning goals
- State what speed means
- State what velocity means, including its direction
- Calculate average speed from total distance and total time
- Calculate acceleration as change in velocity divided by time taken
- State what uniform acceleration means
- Interpret examples of non-uniform acceleration
- Plot and interpret a distance–time graph
- Plot and interpret a speed–time graph for one-direction motion
- Deduce rest, uniform speed and non-uniform speed from a distance–time graph
- Deduce rest, uniform speed and uniform or non-uniform acceleration from a speed–time graph
- Use area under a speed–time graph to determine distance travelled
- Recall constant free-fall acceleration near Earth as approximately 10 m/s²
Syllabus statements covered
- state what is meant by speed and velocity
- calculate average speed = distance travelled / time taken
- state what is meant by uniform acceleration and calculate the value of acceleration using change in velocity / time taken
- interpret given examples of non-uniform acceleration
- plot and interpret a distance-time graph and a speed-time graph for motion in one direction
- deduce from the shape of a distance-time graph when a body travelling in one direction is: (i) at rest (ii) moving with uniform speed (iii) moving with non-uniform speed
- deduce from the shape of a speed-time graph when a body travelling in one direction is: (i) at rest (ii) moving with uniform speed (iii) moving with uniform acceleration (iv) moving with non-uniform acceleration
- calculate the area under a speed-time graph to determine the distance travelled for motion in one direction with uniform speed or uniform acceleration
- state that the acceleration of free fall for a body near to the Earth is constant and is approximately 10 m/s²
Lessons
Work through them in order.
- Speed, velocity and accelerationCalculate average speed and acceleration in consistent units, and tell uniform from non-uniform acceleration.
- Distance–time and speed–time graphsPlot and read distance–time and speed–time graphs, and find distance travelled from the area under a speed–time graph.
- Free fall and solving motion problemsUse the constant free-fall acceleration of about 10 m/s², then choose a table, a graph or a calculation to solve a motion problem.
Practise and check
Topic reference
Quick reference
| Quantity | Relationship | Unit |
|---|---|---|
| average speed | average speed = distance travelled ÷ time taken | m/s |
| acceleration | acceleration = change in velocity ÷ time taken | m/s² |
| free fall | acceleration of about 10 m/s², downwards | m/s² |
| Graph | Gradient | Area under the line | Flat line |
|---|---|---|---|
| distance–time | speed | — | at rest |
| speed–time | acceleration | distance travelled | uniform speed |
Core knowledge to remember
- Speed is the distance travelled per unit time. Velocity is speed in a stated direction.
- Uniform acceleration means the velocity changes by the same amount in each second.
- On a distance–time graph, a horizontal line shows a body at rest, a straight sloping line shows uniform speed and a curve shows non-uniform speed.
- On a speed–time graph, a horizontal line shows uniform speed, a straight sloping line shows uniform acceleration and a curve shows non-uniform acceleration.
- The acceleration of free fall for a body near to the Earth is constant and is approximately 10 m/s².
Common mistakes
- Finding average speed by averaging two speeds instead of dividing the total distance by the total time.
- Subtracting the velocities the wrong way round when calculating acceleration.
- Reading a speed–time graph as if it were a distance–time graph.
- Forgetting to change minutes to seconds, or km/h to m/s, before calculating.