Exit to Light · G3 and O-Level Physics

Light & Lens Explorer

Switch between reflection, refraction, total internal reflection, and converging-lens modes to reason directly from ray diagrams.

  • SEC G3 Physics 2027
Learning goals
  • Use the normal, angle of incidence and angle of reflection
  • Apply the law of reflection in constructions, measurements and calculations
  • Use the normal, angle of incidence and angle of refraction
  • Apply sin i divided by sin r as a constant for a fixed pair of media
  • Define refractive index as vacuum light speed divided by medium light speed

Learning objectives

  • Use the normal, angle of incidence and angle of reflection
  • Apply the law of reflection in constructions, measurements and calculations
  • Use the normal, angle of incidence and angle of refraction
  • Apply sin i divided by sin r as a constant for a fixed pair of media
  • Define refractive index as vacuum light speed divided by medium light speed
  • Explain the critical angle
  • Explain the conditions for total internal reflection
  • Describe how a thin converging lens acts on a light beam
  • Define the focal length of a converging lens
  • Construct real and virtual image ray diagrams for a thin converging lens
  • Describe lens images as real or virtual, magnified or diminished, and upright or inverted

A converging lens of focal length 10 centimetres with an object 25 centimetres away. The image is real, inverted, diminished, 16.7 centimetres from the lens.

Object distance, u
25.0 cm
Image distance, v
16.7 cm
Magnification
0.667
Image
Real, inverted, diminished
Show
cm
cm
cm

Try this

0 of 4 done
  1. Make a real image the same size as the object. (not done yet)

  2. Make a virtual image three times the height of the object. (not done yet)

  3. From glass into air, find the angle of incidence where the refracted ray skims the surface. (not done yet)

  4. Make total internal reflection happen. (not done yet)

Does this count towards my progress?