Sound
Key idea: G3 Physics and O-Level sound hub: production and propagation, loudness and pitch, speed, echoes and ultrasound.
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The core idea
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Learning objectives
- Describe wave generation by vibrating sources, ropes and springs
- Describe ripple-tank waves using wavefronts
- Explain that waves transfer energy
- Explain that wave energy transfer does not transfer matter
- Use amplitude, frequency and wavelength to describe wave motion
- Define and use wave speed and period and interpret wave graphs
- Recall and apply wave speed = frequency × wavelength
- Compare transverse and longitudinal waves and give examples
- Explain sound production by vibration and the need for a medium
- Describe sound using compressions and rarefactions
- Relate sound loudness to amplitude and pitch to frequency
- Explain reflected-sound echoes and use them to measure distance
- Explain ultrasound use in sonar and soft-tissue scanning
- Use the normal, angle of incidence and angle of reflection
- Apply the law of reflection in constructions, measurements and calculations
- Use the normal, angle of incidence and angle of refraction
- Apply sin i divided by sin r as a constant for a fixed pair of media
- Define refractive index as vacuum light speed divided by medium light speed
- Explain the critical angle
- Explain the conditions for total internal reflection
- Apply total internal reflection to optical fibres and state advantages
- Describe how a thin converging lens acts on a light beam
- Define the focal length of a converging lens
- Construct real and virtual image ray diagrams for a thin converging lens
- Describe lens images as real or virtual, magnified or diminished, and upright or inverted
Sound is a longitudinal wave produced by a vibrating source. Use this hub to understand how sound travels, connect amplitude and frequency to what we hear, and apply echoes and ultrasound in calculations and real situations.
Sound is a sub-topic of the Waves Hub.
Before you begin:
Follow this order:
Simulation checkpoint: after step 3, use the Waves & Sound Explorer and explain each change before reading the values.
Lessons
Basics & Properties
Production of Sound
How vibrations create longitudinal waves.
Loudness & Pitch
The link between amplitude, frequency, and hearing.
Calculations & Applications
Speed of Sound & Echo
Measuring speed and calculating distances with echoes.
Ultrasound
Using high-frequency sound in medicine and industry.
Revision
Quick Reference
| Feature | Property | Effect |
|---|---|---|
| Loudness | Amplitude | Higher Amplitude = Louder Sound |
| Pitch | Frequency | Higher Frequency = Higher Pitch |
| Speed | Medium properties | Generally solids > liquids > gases |
| Echo | Reflection | v = 2d/t |
Quick facts to remember
- Sound Wave: A longitudinal wave consisting of compressions and rarefactions.
- Audible Range: approximately 20 Hz to 20,000 Hz for a young person with healthy hearing; the upper limit varies between people and generally falls with age.
- Ultrasound: Sound waves with frequencies above 20,000 Hz.
- Medium: Sound requires a medium to travel (cannot travel in a vacuum).
- Compression: Region where particles are close together (high pressure).
- Rarefaction: Region where particles are far apart (low pressure).
Top Exam Traps
- Vacuum: Sound cannot travel through a vacuum because there are no particles to vibrate.
- Echo Calculation: For echo problems, remember that the sound travels to the obstacle and back (2d).
- Speed of Sound: Do not explain speed using density alone. It depends on both the medium’s stiffness and inertia; sound is generally fastest in solids because strong elastic forces transmit the disturbance rapidly.
- Frequency vs Loudness: Increasing the volume does NOT change the pitch (frequency). It only changes the amplitude.
- Pitch vs Wavelength: A higher pitch means a higher frequency, which results in a shorter wavelength (v = fλ).
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Course and syllabus information
- Course
- SEC G3 Physics
- Edition
- SEC G3 Physics 2027